Friday, 20 April 2012

What to do in Dota 2 - Part 1

Hey all, this is a mini series I'm going to do describing my experiences with the Dota 2 beta. I've never seriously got into playing games like this, so it's from the perspective of a relative noob... that'll probably come across...


Anyway, here's the first instalment: 

Signups for the Dota 2 Beta began all the way back in August 2011, at a time where Valve were targeting a release later that year for the follow up to Defence of the Ancients, a multiplayer online battle arena game which started life as a Warcraft 3 custom game. The wave of MOBAmania hadn’t quite swept me up at that point, so I thought I’d sign up and see what all the fuss was about. You had to complete a short questionnaire describing your experiences with the previous game. Alright, I thought, standard stuff... but there was no option in any of the questions for “I haven’t played the previous game”, so I just kinda...lied. “How many hours a week did you play Defence of the Ancients?” 1-2 hours, sure, that’ll do. There were only a few beta spots open at the time, so I wasn’t expecting to be receiving anything.



Now it’s April 2012, the game still isn’t out, and I had all but forgotten that I had signed up. Yesterday however, I received an email: “Congratulations! You have been selected to play Dota 2”. Great, a spam email telling me I had won a beta invite, similar to the ones I receive inviting me to play the beta for a WoW expansion that was released two years ago. But sure enough, I went to my games folder in Steam and there it was, Dota 2 just waiting to be installed.

If anyone has no idea what I’m even talking about, MOBAs are RPG based real time strategy games, where players on teams of five each pick a hero and do battle on a large map where the goal is to destroy the other team’s main structure. You level up your hero and earn gold by killing creeps, small weak enemies, which are constantly spawned and will run to the enemy base, meeting up in the middle with enemy creeps and fighting there. When you level up, you can upgrade your stats or unlock new abilities. The gold you accumulate can be used to buy special items which will improve your numbers or give you special powers.



I’ll admit I was a little apprehensive of joining a game straight away. I had heard multiple horror stories from people saying that the MOBA community is notoriously unwelcoming to newbies like myself. There was a tab on the start screen saying ‘Learn’, so I thought I’d click that and there might be some tutorials or something which would help me on my way. All that was on this page were pictures of the dozens of possible heroes you could choose, outlining what abilities they had. This was no help at all! All I was learning was that I was even more overwhelmed now than I was before. Oh well, there was no use putting it off any longer, it was time to jump into a game.

Luckily there was an option to play a game with people against computer controlled characters, as well as an option to team up with people who were also new to the game. Now to pick a character to play as. Each character has a ‘role’, such as ‘Ganker’ and ‘Support’, which I kind of understood, but there were also unhelpfully named roles such as ‘Carry’ and ‘Initiator’. I have since found out that a ‘Carry’ hero is one that usually sits on the sidelines for much of the first part of the game, accumulating experience and gold and will then be able to tons of damage later on.

I chose Enigma, because he looked cool and had an interesting name, and it turned out he was an ‘Initiator’, which means that he is good at teaming up with other heroes to take on groups of enemies in what are called ‘Team Fights’. Initiators have skills which affect large areas, and are good at getting the first blow in to disable enemies while your teammates do the rest of the work. I had no idea of any of that going into the game, maybe I should’ve spent more time on the Dota 2 Wiki beforehand.



So the game loaded up, and straight away someone said in the chat: “Sorry for any noob moves, this is my first game, lol xD”. Phew, at least someone else won’t know what they’re doing. I knew the basics. I had been told at the start of the game that you should buy regeneration items, which will help you survive and will allow you to gain mana quicker, which is used for your abilities. There are three ‘lanes’ which the creeps will run down, top, middle and bottom. Usually two heroes take each of the top and bottom lanes and one hero will go up the middle for the early part of the game, where the focus is on levelling your character. It looked like everyone had already chosen which lanes they were going in, so I took the remaining space at the bottom. The match began, and it was time to kill some creeps!

Thing seemed to be going well, everyone on my team was levelling up, unlocking new abilities and earning gold and buying new items. I decided to record some footage so I wouldn’t forget anything for writing it up later, so I quickly loaded up the capture software and hit F9 to begin recording. The game froze. Wait, people are spamming the chat with question marks. Oh, F9 is the key to pause the game. Great. Sorry guys.

Everyone on my team was around level five or six by that point. Level six is where you can unlock the first rank of your ultimate ability. I had just unlocked mine when suddenly, BANG, someone on my team got killed by Zeus, an enemy hero. How embarrassing, to be killed by a computer controlled he- BANG. Oh, I’m dead.



Zeus’ ultimate ability allows him to send a thunderbolt straight onto the head of all of the enemy heroes, no matter where they are on the map. I mean sure, my ultimate ability with Enigma creates a black hole, but I have to channel it, and unlimited range thunderbolts just seem unfair. He was getting kills left, right and centre without even having to see anyone, and every time he did get a kill, he would gain a whole bunch of experience, quickly making him the most powerful hero in the game.

My team got a few kills here and there, and managed to destroy a few enemy structures, but in the end the computer controlled team scored a fairly easy victory. A little disappointing for my first game. I had fun though, I can certainly see why people spend many hours in this game. It seems simple to get into, but has a real depth to it making it ideal for competitive play, and indeed, there are tournaments with hundreds of thousands and sometimes millions of dollars on the line. I’m not quite there yet, I probably need a bit more practice, so I jumped into another game.

The tale from my second game will be coming soon. It contains a lot more people complaining that I wasn't good at the game, so at least that will be entertaining.

Thanks for reading, have a good one.

Monday, 9 April 2012

PAX East + Alan Wake

The Penny Arcade Expo in Boston, abbreviated to PAEX East happened at the tail end of last week. It's pretty much the gamers' E3, where the atmosphere is a lot less "shut up and tell me about video games", and more, "hey guys, we love video games!"

Also I picked up Alan Wake when it was cheap on Steam a couple of weeks ago, and had more fun with it than I thought I would. Maybe that's because I got it cheap, and usually when I play a game I'm left thinking "damn I wish I held off on getting this til when it was cheap."

On an unrelated note, Giantbomb co-founder Ryan Davis just retweeted me, so basically I'm a big player in the video game journalism industry now.

PAX East
Borderlands 2
I wrote a preview for this game a few months ago, but they've come out with some new information about it this weekend. There's a new class called the 'Mechromancer', which is this female cyborg who can control this big robot called D374-TP (can you work out what that's supposed to mean?). There was also a demo that people could play where you shot things, you know, like in Borderlands.



Assassin's Creed 3
I was hoping they'd spend an extra year on this game, but it's coming out this Autumn, like it or not. Although, what Ubisoft showed off at PAX made me a lot more excited for it than I was. It seems as though the tree free running is going to be great, with Connor adapting to the tree shape rather than in previous games where there were obvious paths you had to take over buildings. 

There's a human shield mechanic, helping the up close and personal nature of the assassin against the more modern firearms, and they also showed off the "rope dart". Connor can fire this rope at an enemy, grabbing him round the neck with it, and then jump off a tree branch to hang him from it, oh sh-



Far Cry 3
The last Far Cry for me quickly went from a pretty cool game to just a beautiful fire and tree simulator. Somewhere where I could come to take a new screenshot for my desktop and occasionally set a fire in a bush and watch it spread through an enemy camp.

They were only showing off the multiplayer for the new game at PAX, but it looks kinda fun, especially the aptly named "inferno mode", where the action takes place on an island which is slowly engulfed in flames throughout the course of the match.



Alan Wake

So as I said, I bought this because I was bored and it was cheap, thinking I'd probably play a few hours of it and then get bored and never play it again (much like the vast majority of my Steam collection). 

But it turned out it was exactly what I was looking for in a horror game. I'm more into psychological thrillers than straight up, in your face, "I'm a monster and I'm going to eat your flesh" type deals, and Alan Wake is the former in abundance. 

The combat is a little fidgety, you have to shine your flashlight (which has a boost button for some reason) onto enemies to fight away "the darkness" before you can shoot them, and it works fine, just the mechanics remain the same throughout the game, so it gets a bit old after a while. 



What really keeps you going is the story, which is actually quite compelling, in a "this could never happen but is kinda interesting" kind of way. In classic horror story fashion, bad things start happening, no one believes you, then REALLY bad things start happening and everyone is like "oh, Alan, I'm sorry, what do we do??". Also Alan has never fired a gun before, but he's pretty damn good with them. He also manages to find light sources wherever he goes, which is quite handy considering the type of enemy he's facing. 

The game's use of light and shadows is fantastic though, and during the daytime, it looks effing GORGEOUS.

Anyway, it's fun, if you see it's cheap again, I recommend you getting it.


By the way, I did a video last week, but then the file got corrupted and I was too demoralised to start again.

Thanks for reading, have a good week.





Saturday, 24 March 2012

Steam Deals & Total War: Shogun 2

There have been some pretty sick deals on Steam this week. I picked up Total War: Shogun 2 for a mere £7.50, which is a bargain seeing as the game is barely a year old, and not only that, it was one of the better games of last year.

Total War: Shogun 2

I've played a good few hours so far, and am very much enjoying it. There's one niggling thing that annoys me about it though: I don't know anything about the setting. It makes me wish that the game was set in one of the other time periods the Total War franchise has visited, just with the mechanics from this one. I loved the Medieval, Rome, Empire and Napoleon games, and part of that was probably because those are some of my favourite periods from history. One historical setting I would like to see from the franchise is Alfred era Britain, close to the formation of England as a single country. That would be cool.



In Shogun however, it's feudal Japan, and you take on the responsibilities of one of the multiple clans in the country at that time and embark on your quest to become Shogun. In terms of strategy games in recent times, I've been playing Civilisation 5 and Crusader Kings 2, so it was kind of a shock to come back to the all out war scenario. The game lacks the depth of those other ones due to the fact that the campaign is basically kill or be killed, rather than being able to forge alliances and win through diplomatic or economic victory. But what it lacks there, it makes up for by making the war element so damned fun. 



What has always set the Total War series aside from other strategy games is the real time battle system. Shogun's is just as good as it's always been (it doesn't seem like they've changed it much), and although I don't know much about the setting, it's still pretty awesome to see samurai and the like battling against each other. 

Square Enix Weekend

Today (Saturday through Sunday), you can get 75% off all the Deus Ex games, which, like Shogun, is another steal. £7.50 for Human Revolution, which, while it wasn't as good as we were all hoping it to be after the precedent set by the original, was still one of the better games of last year, horrible boss battles aside. (Which the developer outright apologised for, which I thought was pretty funny)
Speaking of that original, it's £1.50. That's basically zero pounds, come on.



Looks like Thief, Lara Croft, Just Cause, Dungeon Siege, Kane and Lynch and Hitman will also be on sale over the next few days, so be sure to check out what's going on in the Steam store if any of those tickle your fancy.

Remember to check out my new video series, Gaming News of the Week on YouTube

Also I'm in the middle of writing a Trials Evolution preview, which I am hella excited about. So look for that over the next week or so.

Thanks for reading, have a good one

GNotW Episode 2

Hi, how's it going?

I've made a new video, it has more Mass Effect 3 news (yawn), Game, World of Warcraft, Minecraft and a bunch of games which I suck at playing. So something for everyone!

I've got more plans for this series, so stick with it as it's only going to get better and leave me some feedback if you want to see something changed.

You can click right here to get to YouTube, or watch the embedded video below. Hope you enjoy it!


Thanks for reading/ watching. Have a good weekend.

Tuesday, 20 March 2012

Gaming News of the Week

...and now for something completely different.

I decided to try my hand at video editing and speaking into a microphone, and then somehow combining those two things into an interesting (hopefully) weekly (hopefully) feature for your enjoyment!

It will be a run down of the gaming related news from the past seven days, as well as a few extra bits here and there such as me talking about the games I've been playing.

So, here it is! The first ever episode of Gaming News of the Week!

(I'll hopefully get the video embedded soon, it's not showing up on YouTube search results at the moment, which is the only way to do it on Blogspot)

EDIT: There we go.



Thanks for reading/ watching, have a good day!




Sunday, 18 March 2012

My ME3 Ending. Is the outrage from fans justified?

Just finished my first (and probably sole) play through of Mass Effect 3. I'll tell you what happened, go through some of the key (but limited) differences in the other endings, and will muse about whether the massive amounts of outrage from fans of the series is warranted. So obviously, spoilers are coming. Don't read if you don't want to know.


My Ending
You are faced with two (or three, depending on certain factors) choices in the final moments of the game. You can destroy the Reapers, or control them (or combine synthetic life with organic life in what sounds like some unholy experiment gone wrong). I chose to control them, which I believe is the paragon ending, I think this is the case because it was blue, not red.

Depending on your galactic readiness rating, which is pretty much based on how many side missions you did, there are a few different ways each choice can pan out. In mine, Shepard dies, the reapers retreat, Earth is saved, the Mass Relays are all destroyed and the Normandy crash lands on some remote planet where Joker, Ashley and EDI emerge unscathed, which confused me as EDI was with me moments before on Earth, but anyway, the credits roll.

Then there's an utterly pointless cutscene after the credits, which suggests that an old man far in the future has been telling his grandchild all the events which have happened throughout the series. Why? What does this add to the ending?

The Outrage
Well, one thing the child says is "Tell me another Shepard story." Uh-oh, DLC on the way, thanks for making sure we all know, Bioware. Then there's just a straight up message saying, "hey, well done for beating the game, but remember to buy the DLC when it comes out!" Apparently, fans of the series didn't quite like that their hundreds of hours spent playing these games culminated in a ten minute cutscene and a message telling them to spend more money. Who knew?

By the way, I looked up what the other endings were after I finished. Turns out they're all the same. Sometimes the shockwave that ends the Reaper threat is red rather than blue though, so that's something. It's a little more varied, sometimes Earth is destroyed and the survival of the Normandy crew is in doubt, but you will have had to have played a pretty awful game to get to that situation. Fans are annoyed that over the course of the three games, they have spent hours shaping their character to be what they want them to be, only to then find out that no matter what choices you have made, you will always be faced with the same decision.



Plot Holes?
Regardless of your choices and actions, the Mass Relays are always destroyed. These are the only means of travelling the galaxy, so that's going to make it difficult for the millions upon millions of alien species which have congregated in Earth's solar system to help defeat the Reapers to leave. Also, I haven't read them, but I'm reliably informed that in some of the fiction, we are told that the destruction of a Mass Relay causes an explosion the same size as a supernova, destroying the solar system it's in. Looks like Shepard just found a way to decimate all forms of life in the galaxy much faster than the Reapers could ever do. Oops!


Speaking of the Reapers, we're told by their creator, why exactly they were created. Get ready now.


He created them billions of years ago, to stop synthetic beings rebelling against their creators and killing them.


So he created synthetic beings, which every now and then would kill all organic life, so that the organic life wouldn't create synthetic beings which would kill them. JackieChan.jpg






I won't go into more details, you can find much a more informative article here about why people are so angry about it.

Are fans right to be annoyed by the ending to Mass Effect 3? Maybe. Probably. But honestly, who cares? Not me. Bioware consistently make fantastic games that we all enjoy playing. Sure, the ending was a little weird, but I still had a good time with the game and would recommend that anyone who hasn't played the Mass Effect games to give them a look as soon as possible. They are quite simply, a collection of the best games of this generation. Anyone who thinks they have the right to demand that Bioware change the ending to one of their games because they didn't think it wrapped up the story quite perfectly is absolutely crazy.



Thanks for reading people, have a good one.